There's no denying that BGS lifetime members are very talented people. Just earning invitation into the Society places members within a select group. Beyond their commonality as the "Best in Business," lifetime members are extremely diverse with a wide array of talents, backgrounds and expertise.

A diverse set of nationalities and backgrounds make up the Beta Gamma Sigma membership, and today I’m highlighting my conversation with a member from the UK, Caroline Moore. She earned her MBA from Cass Business School and was one of the very first students inducted into BGS at Cass two years ago this month! Moore’s startup, LearnAhead, evidences her love for language and technology. I hope you enjoy reading about the passion and ingenuity she puts into making the learning process fun.


BGS Member Profiles
Caroline Moore

Director and Co-Founder, LearnAhead

If you catch Caroline Moore unplugging from work, you might find her playing the popular game “Angry Birds Space” on her iPad. The popularity of smart phones and tablets has turned everything into an application—or to borrow from popular vernacular, an app—including newspaper articles, ninja games, and nutrition calculators.

Moore and her company, LearnAhead, have created an app for English language learning.

Moore’s app proves that turning on your iPhone doesn’t have to mean you’re turning off your brain. While “Angry Birds Space” is purely for fun, there are more and more apps that have popped up to serve educational purposes.

“The way of the future is mobile,” suggested Moore, director and co-founder of LearnAhead. “I’m quite impressed with how useful mobile apps are for education.”

Formed in 2011 and based out of London, LearnAhead creates mobile apps that promise to make English language learning more similar to playing “Angry Birds Space” than reading grammar-drilling books.

“Systematically learning language vocabulary is helpful, but it’s also very boring, and most people give up,” Moore explained. “Our little app ‘Word Carrot’ makes that fun, so you don’t give up.”

Moore has always been one who considered learning languages to be fun—even without an app.

“I was fascinated with learning French when I was in my first degree,” Moore noted. “It was quite easy for us to go to France, and from school exchanges, I developed a fascination with France.”

Moore studied both English Literature and French at the University of Liverpool and spent a year as a language assistant teaching English in a secondary school in the medieval town of Charlieu, France. After obtaining her degree, she returned to France to teach English at the University of Nancy II.

“It kind of flipped from being fascinated in French to being interested in the whole business of language learning, and that’s been my career pretty well since then,” Moore said.

In 1986, she began her career with the British Council, an organization focused on worldwide educational connections. But it wasn’t long before Moore wanted more education herself. She attended the University of London for a part-time master’s degree in second language learning and teaching.

“Linked to that first master’s degree, I developed an interest in the use of technology and language learning,” Moore said.

After receiving her master’s, Moore transferred to the British Council’s English Language Teaching Division and held various advisory and management roles until 2010.

“I worked on a project called English 2000,” Moore recounted. “I was basically given a blank sheet of paper and my brief was to create an intelligence system to understand where English was going as a global language and what the trends and drivers for that change would be.”

This task proved intimidating but exciting as Moore uncovered startling information from her research and discussions with futurologists, academics, and experts on socio-demographics, resulting in a groundbreaking book by David Graddol called “The Future of English?” in 1997.

“We did predict a lot of things right, actually. We certainly predicted the role of technology in all of it,” Moore asserted.
Between 2000 and 2003, Moore founded two highly successful websites for both students and professors of English, but she still craved expertise in one field that she hadn’t yet touched.

“When I was running the websites, I wanted to do an MBA because I could see there were all sorts of commercial possibilities, and I thought an MBA would help me do that,” she explained.

In 2007, when she became director of business processes, this desire developed further. “I was managing people, resources, and was involved in strategy,” she said. “I did that without formal preparation-- I decided I needed my MBA.”

So Moore became the student yet again, graduating in 2010 from the Cass Business School part-time executive MBA program at City University, London, after which she left the British Council to develop her own business ideas.

“I’m a lot more confident because of the MBA,” Moore shared. “I studied all aspects--understanding finances, entrepreneurship and organization, and marketing. I tend to lead on the business side in my new business because that’s where my skill set is. I pretty well use everything I learned.”

Moore’s final MBA project tackled the idea of using mobile technology to acquire a nonnative tongue and the impact of mobile devices on the market for English language teaching course books.

“I looked at this area really thoroughly in a way that you rarely have time to do,” Moore shared. A few former colleagues from the British Council and another friend began plans to capitalize on what they were learning.

“We decided to do the app before we decided to do the company,” Moore admitted. Either way, the idea hit the backburner for several months as the team members, based in London, South West England, Tuscany and Cape Town, worked on other projects.

The mobile world was more challenging for Moore and her development team than anything they’d done.

“We’ve done lots of games in the past for the web, but usually we tended to do it for more medium-to-advanced-level students,” Moore explained.

Alternatively, LearnAhead focuses primarily on beginning learners. “The idea is that you pick up the game, you play it, and you’re just in English,” Moore stated.

LearnAhead had to create a game simple and straightforward enough that someone without any knowledge of English could navigate the app without translation. The model derives inspiration from one of their successful web games in China.

“We found that [the game] was enormously popular with young office workers, primarily female, who were playing it during their lunch break on their computers,” Moore explained.

She found this fascinating, given the game was designed for children. Moore remembers thinking that if they could create something with that level of fun, then they’d be on to something.

Moore is also following another interesting phenomenon concerning the growing popularity of mobile apps all over the map.

Not all iPhone users are created equal.

“In some countries, like Thailand, if you have an iPhone or iPad there’s a chance you’ll really want to use it to learn English,” Moore explained. “In other countries, say India, if you’ve got an iPhone you don’t really need to learn English because you’re likely to speak it very well already. It’s very variable.”

Not only does LearnAhead want to master English language learning apps, but the company’s goal is to reinvest its profit into new games for other languages like Spanish, French, or Italian. Moore said the language switch would be simple because so much of the game involves simple, easily interchangeable vocabulary.

So far, the young company has relied on persistent work. “We find doing apps quite hard,” Moore said. “It’s very labor intensive-- lots of testing. You have to be very precise in what you’re doing. You have to understand the medium that you’re putting out.”

Moore understands her field well enough to own her own consulting company, called Constellata, which she started in 2010. Her consulting projects are what actually make her money, she mentioned lightheartedly.

She’s involved with all sorts of other learning projects as well, including projects for the university e-learning company, Epigeum, a spin-out company from Imperial College London and various publishing and language school chains. Moore has been published in the British publication The Guardian and enjoys the chance to write whenever she can.

Her main energy goes into discovering what’s in the future for LearnAhead. Moore can certainly hope that their game will rank among “Angry Birds Spaces” and “Words with Friends” for its fun factor.

“In our sector, a lot of games tend to be either fun and a bit dubious on the education side or really ugly,” Moore admitted. “We think there’s potential for games that are actually educationally good, fun, and attractive. Our niche is in high-quality, visually fun games for English.”

Moore enjoys using her iPad or iPhone just as much as anyone else, so she’s got a good handle on the type of mobile apps that are most attractive. In fact, she considers herself particularly savvy with the newest and latest apps.

“I’m a terrible, terrible geek,” she said facetiously. “Yes, I do naturally gravitate toward this stuff. And I am horrified with how much my family must have spent on Apple products.”


 
   
   

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